Halo 4 Forerunner Concept

Put together this shot inspired by the forerunner structures in Halo 4. Shot the original plate out in the Californian desert near Red Rock. Painted in Photoshop and animated with After Effects.

 

Zbrush Dragon Concept

Recently spent some time making some fixes to this guy. Now he shoots lava! Rough basemesh sculpted in Zbrush and painted over in Photoshop.

Red Rock Photography

Spent some time in Red Rock with a camera. Super cool rock formations everywhere!




UDK Game Environment

Playing around in UDK. Super fun so far!


ArtChallenge Creature

Lately Anthony Jones has been doing cool art challenges on facebook. Here's the result of todays

Dragon Sculpture Paintover

Been jamming away on the dragon sculpt. Did a paint-over in Photoshop to test out how things might look.


The Navigator

Been doing loads of 3D lately so took some time today to play around with 2D for a change. I was thinking this guy is some kind of space explorer and he's taking geological readings of a strange moon-like object hovering close to the planet's surface.

Zbrush girl

Creepy demon girl who tickles people to death!

Pacific Rim Kaiju Inspired Sculpt

Zbrush creature design inspired by the badass Pacific Rim


Starcraft 2 Char Fan Art

Planet concept inspired by Char from Starcraft

Lightning Spike Concept

Sketch for a school game project. The city is powered by a giant spike that draws it's energy from a black hole.

Dragon Hunter Comic

A little comic page from Character Design homework last term. Was super fun!

Halo 4 Helmet Model

This is a spartan helmet modeled in Maya from some badass Halo 4 concept art by Kory Hubbell

T-90 and Stryker LAV Hard Surface Models

These models are from the previous 2 terms of hard surface. The tank is a T-90 and the other one's a Stryker LAV.



Zbrush Alien Head

Been playing around with Zbrush! Dynamesh is aaawesoooome! :D